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Thank you for your interest in Mission Bit! This application should take you between 10 and 15 minutes to complete. We encourage you to complete the application early! Please enter all contact information accurately. If you are selected to move forward in the application process, we will contact you directly. Any questions or concerns may be directed to our programs team at programs@missionbit.org.
Intro to Python M/W
Class details
Location: Remote on ZoomMeets: Mondays and Wednesdays, 5-7PM
Dates: February 9 - May 8, 2026
Starting from the syntax of the language, we’ll go through and learn all of the basic concepts. While doing this, we will be working together on awesome activities you can add to your portfolio. After we cover the basics, we’ll dive into intermediate concepts like using libraries, building chatbots, and more. We’ll finish off by working in groups to create an awesome final project which will be presented at Demo Day at the end of the semester!
Intro to Unity Game Design M/W
Class details
Location: Remote on ZoomMeets: Mondays and Wednesdays, 5-7PM
Dates: February 9 - May 8, 2026
What you'll learn
- Unity Fundamentals: Gain a solid foundation in Unity, one of the most powerful and versatile game development platforms. Learn how to navigate the Unity interface, import assets, and create a VR-ready project.
- Creating Immersive Environments: Delve into the art of world-building and scene design. Understand the principles of scale, proportion, and lighting to craft believable VR environments.
- Introduction to C# Scripting: Explore some neat features with C# scripting in Unity. Try out custom interactions using the physics engine to add realism to your VR experiences!
- Industry Insights: Stay up-to-date with the latest trends and technologies in the ever-evolving VR landscape!
Skills you’ll gain- Unity Editor Proficiency
- Oculus Quest Development
- Teamwork and Project Management
- Art Direction and Level Design
- Trouble-shooting and Problem-Solving
Intro to Python T/TH
Class details
Location: John O'Connell High School
Meets: Tuesday and Thursdays, 4:15-6:15PM
Dates: February 9 - May 8, 2026
Class information
Starting from the syntax of the language, we’ll go through and learn all of the basic concepts. While doing this, we will be working together on awesome activities you can add to your portfolio. After we cover the basics, we’ll dive into intermediate concepts like using libraries, building chatbots, and more. We’ll finish off by working in groups to create an awesome final project which will be presented at Demo Day at the end of the semester!
Intro to Unity Game Design T/TH
Class details
Location: Burton High SchoolMeets: Tuesdays and Thursdays, 3:40-5:30PM
Dates: February 9 - May 8, 2026
What you'll learn
- Unity Fundamentals: Gain a solid foundation in Unity, one of the most powerful and versatile game development platforms. Learn how to navigate the Unity interface, import assets, and create a VR-ready project.
- Creating Immersive Environments: Delve into the art of world-building and scene design. Understand the principles of scale, proportion, and lighting to craft believable VR environments.
- Introduction to C# Scripting: Explore some neat features with C# scripting in Unity. Try out custom interactions using the physics engine to add realism to your VR experiences!
- Industry Insights: Stay up-to-date with the latest trends and technologies in the ever-evolving VR landscape!
Skills you’ll gain- Unity Editor Proficiency
- Oculus Quest Development
- Teamwork and Project Management
- Art Direction and Level Design
- Trouble-shooting and Problem-Solving
Intro to Python T/TH
Class details
Location: Galileo High SchoolMeets: Tuesdays and Thursdays 4-6PM
Dates: February 9 - May 8, 2026
Starting from the syntax of the language, we’ll go through and learn all of the basic concepts. While doing this, we will be working together on awesome activities you can add to your portfolio. After we cover the basics, we’ll dive into intermediate concepts like using libraries, building chatbots, and more. We’ll finish off by working in groups to create an awesome final project which will be presented at Demo Day at the end of the semester!
Class details
Location: Remote on ZoomMeets: Mondays and Wednesdays, 5—7PM
Dates: February 9 - May 8, 2026
Starting from the syntax of the language, we’ll go through and learn all of the basic concepts. While doing this, we will be working together on awesome activities you can add to your portfolio. After we cover the basics, we’ll dive into intermediate concepts like using libraries, building chatbots, and more. We’ll finish off by working in groups to create an awesome final project which will be presented at Demo Day at the end of the semester!
Intro to Unity Game Design M/W
Class details
Location: Remote on ZoomMeets: Mondays and Wednesdays, 5—7PM
Dates: February 9 - May 8, 2026
What you'll learn
- Unity Fundamentals: Gain a solid foundation in Unity, one of the most powerful and versatile game development platforms. Learn how to navigate the Unity interface, import assets, and create a VR-ready project.
- Creating Immersive Environments: Delve into the art of world-building and scene design. Understand the principles of scale, proportion, and lighting to craft believable VR environments.
- Introduction to C# Scripting: Explore some neat features with C# scripting in Unity. Try out custom interactions using the physics engine to add realism to your VR experiences!
- Industry Insights: Stay up-to-date with the latest trends and technologies in the ever-evolving VR landscape!
Skills you’ll gain- Unity Editor Proficiency
- Oculus Quest Development
- Teamwork and Project Management
- Art Direction and Level Design
- Trouble-shooting and Problem-Solving
Class details
Location:
Meets: [DAYS], [TIME]
Dates:
Class details
Location:
Meets: [DAYS], [TIME]
Dates:
Class details
Location:
Meets: [DAYS], [TIME]
Dates: