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**PLEASE READ**
Thank you for your interest in Mission Bit! This application should take you between 10 and 15 minutes to complete. We encourage you to complete the application early! Please enter all contact information accurately. If you are selected to move forward in the application process, we will contact you directly. Any questions or concerns may be directed to our programs team at programs@missionbit.org.
Intro to Unity Game Design - Tu/Wed/Thu
Class details
Location: Remote on Zoom
Meets: T-TH, 10AM-2:30PM
Dates: June 23-July 31
What you'll learn
- Unity fundamentals: Build a foundation in Unity, one of the most powerful game development platforms. Learn to navigate the interface, import assets, and create a VR-ready project.
- Creating immersive environments: Craft believable game worlds using principles of scale, lighting, and game design.
- Introduction to C# scripting: Use C# to create custom interactions and add realism through Unity’s physics engine.
- Industry insights: Explore new trends and technologies in the fast-evolving game and VR landscape.
Intro to VR - Tu/Wed/Thu
Class details
Location: Meta
Meets: T-TH, 10AM-2:30PM
Dates: June 15-July 24
What you'll learn
- Unity fundamentals: Build a foundation in Unity, one of the most powerful game development platforms. Learn to navigate the interface, import assets, and create a VR-ready project.
- Creating immersive environments: Craft believable game worlds using principles of scale, lighting, and game design.
- Introduction to C# scripting: Use C# to create custom interactions and add realism through Unity’s physics engine.
- Industry insights: Explore new trends and technologies in the fast-evolving game and VR landscape.
Intro to Web Design - Tu/Wed/Thu
Class detailsLocation: Remote on Zoom
Meets: T-TH, 10AM-2:30PM
Dates: June 23-July 31
What you'll learn
- HTML & CSS: Create the structure of a website and style is using modern design practices.
- UX & UI Design: Learn how to make your site visually appealing, functional, and accessible.
- Prototyping: Use Figma to draft and iterate on your design before turning it into a real website.
Intro to Python - Tu/Wed/Thu
Class detailsLocation: Remote on Zoom
Meets: T-TH, 10AM-2:30PM
Dates: June 23-July 31
What you'll learn
- Python basics: Learn the foundations of the Python programming language — variables, loops, functions, and more.
- Hands-on coding activities: Build mini-projects you can add to your portfolio as you go.
- Using libraries: Explore powerful Python libraries to level up your projects and make your code more efficient.
- Chatbots & real-world tools: Try out building simple chatbots and other interactive programs.
- Group final project: Work with classmates to create a polished final project and present it at Demo Day at the end of the semester.
Intro to Python - Tu/Wed/Thu
Class detailsLocation: San Francisco State University
Meets: T-TH, 10AM-2:30PM
Dates: June 23-July 31
What you'll learn
- Python basics: Learn the foundations of the Python programming language — variables, loops, functions, and more.
- Hands-on coding activities: Build mini-projects you can add to your portfolio as you go.
- Using libraries: Explore powerful Python libraries to level up your projects and make your code more efficient.
- Chatbots & real-world tools: Try out building simple chatbots and other interactive programs.
- Group final project: Work with classmates to create a polished final project and present it at Demo Day at the end of the semester.
Intro to Web Design - Tu/Wed/Thu
Class detailsLocation: San Francisco State University
Meets: T-TH, 10AM-2:30PM
Dates: June 23-July 31
What you'll learn
- HTML & CSS: Create the structure of a website and style is using modern design practices.
- UX & UI Design: Learn how to make your site visually appealing, functional, and accessible.
- Prototyping: Use Figma to draft and iterate on your design before turning it into a real website.
Intro to Unity Game Design - Tu/Wed/Thu
Class details
Location: San Francisco State University
Meets: T-TH, 10AM-2:30PM
Dates: June 23-July 31
What you'll learn
- Unity fundamentals: Build a foundation in Unity, one of the most powerful game development platforms. Learn to navigate the interface, import assets, and create a VR-ready project.
- Creating immersive environments: Craft believable game worlds using principles of scale, lighting, and game design.
- Introduction to C# scripting: Use C# to create custom interactions and add realism through Unity’s physics engine.
- Industry insights: Explore new trends and technologies in the fast-evolving game and VR landscape.
Intro to AI - Tu/Wed/Thu
Class details
Location: Mission Bit HQ
Meets: T-TH, 10AM-2:30PM
Dates: June 23-July 31
What you'll learn
- Building with AI: Start by creating projects using AI tools. Turn your ideas into real websites and applications using natural language.
- Prompting & AI basics: Learn what AI is, how it works, and how to shape prompts to get better results.
- AI in the real world: Explore how AI is used across industries and how professionals apply it in their work.
- Thinking critically about AI: Learn to evaluate outputs, identify errors and bias, and understand the limitations of AI systems.
- How AI works: Go beyond using tools to understand how models are trained and how decisions are made.
- Final project: Work with a team to design and build an original AI-powered product and present it at Demo Day.
Intro to Unity Game Design - Tu/Wed/Thu
Dates: June 23-July 31
What you'll learn
- Unity fundamentals: Build a foundation in Unity, one of the most powerful game development platforms. Learn to navigate the interface, import assets, and create a VR-ready project.
- Creating immersive environments: Craft believable game worlds using principles of scale, lighting, and game design.
- Introduction to C# scripting: Use C# to create custom interactions and add realism through Unity’s physics engine.
- Industry insights: Explore new trends and technologies in the fast-evolving game and VR landscape.
Intro to Web Design - Tu/Wed/Thu
Class detailsLocation: Remote on Zoom
Meets: T-TH, 10AM-2:30PM
Dates: June 23-July 31
What you'll learn
- HTML & CSS: Create the structure of a website and style is using modern design practices.
- UX & UI Design: Learn how to make your site visually appealing, functional, and accessible.
- Prototyping: Use Figma to draft and iterate on your design before turning it into a real website.
Intro to Python - Tu/Wed/Thu
Class detailsLocation: Remote on Zoom
Meets: T-TH, 10AM-2:30PM
Dates: June 23-July 31
What you'll learn
- Python basics: Learn the foundations of the Python programming language — variables, loops, functions, and more.
- Hands-on coding activities: Build mini-projects you can add to your portfolio as you go.
- Using libraries: Explore powerful Python libraries to level up your projects and make your code more efficient.
- Chatbots & real-world tools: Try out building simple chatbots and other interactive programs.
- Group final project: Work with classmates to create a polished final project and present it at Demo Day at the end of the semester.
Intro to Python - Tu/Wed/Thu
Class detailsLocation: San Francisco State University
Meets: T-TH, 10AM-2:30PM
Dates: June 23-July 31
What you'll learn
- Python basics: Learn the foundations of the Python programming language — variables, loops, functions, and more.
- Hands-on coding activities: Build mini-projects you can add to your portfolio as you go.
- Using libraries: Explore powerful Python libraries to level up your projects and make your code more efficient.
- Chatbots & real-world tools: Try out building simple chatbots and other interactive programs.
- Group final project: Work with classmates to create a polished final project and present it at Demo Day at the end of the semester.
Intro to Web Design - Tu/Wed/Thu
Class detailsLocation: San Francisco State University
Meets: T-TH, 10AM-2:30PM
Dates: June 23-July 31
What you'll learn
- HTML & CSS: Create the structure of a website and style is using modern design practices.
- UX & UI Design: Learn how to make your site visually appealing, functional, and accessible.
- Prototyping: Use Figma to draft and iterate on your design before turning it into a real website.
Intro to Unity Game Design - Tu/Wed/Thu
Class details
Location: San Francisco State University
Meets: T-TH, 10AM-2:30PM
Dates: June 23-July 31
What you'll learn
- Unity fundamentals: Build a foundation in Unity, one of the most powerful game development platforms. Learn to navigate the interface, import assets, and create a VR-ready project.
- Creating immersive environments: Craft believable game worlds using principles of scale, lighting, and game design.
- Introduction to C# scripting: Use C# to create custom interactions and add realism through Unity’s physics engine.
- Industry insights: Explore new trends and technologies in the fast-evolving game and VR landscape.
Intro to AI - Tu/Wed/Thu
Class details
Location: Mission Bit HQ
Meets: T-TH, 10AM-2:30PM
Dates: June 23-July 31
What you'll learn
- Building with AI: Start by creating projects using AI tools. Turn your ideas into real websites and applications using natural language.
- Prompting & AI basics: Learn what AI is, how it works, and how to shape prompts to get better results.
- AI in the real world: Explore how AI is used across industries and how professionals apply it in their work.
- Thinking critically about AI: Learn to evaluate outputs, identify errors and bias, and understand the limitations of AI systems.
- How AI works: Go beyond using tools to understand how models are trained and how decisions are made.
- Final project: Work with a team to design and build an original AI-powered product and present it at Demo Day.